I am thinking of making some tutorials to get some more practice with blender and was wondering what type of tutorials people would like. I was thinking about making a full tutorial series about making assets for a game and importing them to UE4 or a character creation course. But I really want to know what you want! What do you think is a topic that you would like to learn!
Happy blending 😀.
As a musician i would like some good tutorials on making electric guitars :D
Make tutorials on stuff that you master! Don't be afraid of teaching stuff that "everyone knows". What's common knowledge to you is wisdom to us newbies. On the other hand, we will spot if you try to teach something you don't know all that well.
One tutorial I wished I had, is an overview on how to create game assets. There are lots of tuts on sub tasks, such as modelling, texturing or rigging, but what I'm looking for is one that gives me a basic idea of the entire work process, from the first sketch to the final .fbx export.
If you have some personal hacks and tricks you use, those would make a good tutorial too!
Here's something i wrote for my current client and for their internal knowledge. again, your mileage may still wary depending on the project and the needs of the client. and since the fbx exporter in blender has its issues, i've found that some people might do things differently. this works currently for me. really hoping that someday there is direct exporter for ue4. also note that the separating nose,fuselage, wing and tail is specific for this project. hope this helps.
I want to make tutorials too but everybody will fall asleep when they hear my voice :-(
Ive actually been making video game assets for work I could try to make some for a tutorial series!