Hi i was wondering is there a tutorial on cg cookie about making an inventory? also a save system so we can save our game and load it later?
I saw there's a stat tracking inventory but that seems to be for an fps only for ammo/health?
I was thinking of an inventory for a survival game with drag and drop, tooltip, character panel, crafting?
Thanks :D
We don't currently have training on inventory systems or saving and loading but it is something I've been looking to include in a bigger project. We are currently working on a bigger FPS project and we could include saving and loading. Inventory for something like that may not be included, but another course that revolves around some sort of survival inventory would be fun to include. I could also cover it within a livestream for a more specific look at creating inventory systems specifically.
I see, sounds great :D looking forward to learning more from all of you, keep up the great work :D