What "deep seated" advice helped you throughout your 3d modeling journey? And how do you keep going?

Hi everyone!  The last question I asked got so much good feedback, I just wanted to ask another  question: What tips and advice helped you throughout your 3d modeling journey?


Anything counts. I've just been in this terrible rut recently and need some advice: How do you pull through in your 3d modelling journey when everything is..really bad."You cant even look at it out of shame" bad. And its been Really bad for a really long time. At least it feels like it.

And you keep feeling like its.. "destined" to be this way.  Like some kind of fairy tale curse of the ugly art. 

I love 3d modelling and want to succeed in it, but whenever I start a project it feels like mediocre  is the highest i'll ever be compared to practically..Everyone else. So, anything really. I  think I just really need to hear something. I hope this doesn't come off creepy or anything. I've just been feeling  really depressed about this.


So, what keeps you going in the amidst of  the mediocrity  stage that feels like forever? any tips? any advice? anything practically anybody said that really stuck with you to keep moving? I'd love to hear it.


Thank you for reading . :)

  • Mark Smith(me1958424) replied

    start posting this really bad work in this forum and get critiques...

    this will do 2 things...

    1. it will let you see your work through the audiences eyes (and you may be surprised to find they like things about it)...

    2. it will give someone the opportunity to see what is "right/wrong" and help you to "fix it"...

    it is a very good tool to break you out of the "depression" you have expressed...

    last thing to remember you are not competing with anyone, just trying to do the best you can...

    hope this helps...

    :D

  • Laura (tomato-cactus) replied

    I would definitely say the first thing to do is start posting your work!

    Show us your work because 1) it will help you get the feedback you need to improve and stop feeling like your work is mediocre, and 2) you may be surprised to find your work isn't as bad as you think.

    I remember I was so scared to post my work online because I felt mediocre, but I was pleasantly surprised by the responses and encouragement I got, and I think this helped me improve faster than on my own.

    I still feel like my work is mediocre at times, but I think all artists feel that way! The important thing was that I got eyes on my work other than my own, because you can only count on yourself so much until you need outside opinion to move forward. (And CG Cookie is one of the best places for feedback I've come across in all honesty.)


    The other thing is, yes, it's important to always keep comparing yourself to the competition out there -- and I'm not talking about the 'gods', those guys are on a level that most artists will never achieve. That was my mistake. Look at the average artists employed at companies/studios that you admire, see what their skill level is, and come back and compare your work along the way. Now, on the other hand, I know it can be extremely discouraging to look at their works. It's a bit of a double-edged sword in a way.

    So the point is this: It's important to keep in perspective where your skill level is at, but don't let it drag you down. Remind yourself of the level of skill you need to achieve, but don't obsessively worry about it. I often get demotivated when I look at my work then look at amazing works on places like ArtStation or ZB Central or etc. So I don't. Because I already know the level I need to achieve, and I just need to try to make my next work better than my previous one until I reach that level of skill. I'll compare now and then, and be happy with the progress I've made as I look back on my previous pieces. And on days when I feel good about my work and progress, those same pieces that demotivated me are suddenly extremely inspiring and encouraging. :)


    Finally, remember that your art journey is one of constant improvement and learning. The moment you stop learning, you stop improving, so keep going. You may take a step back now and then, but you'll take 3 steps forward the next time.


    I feel like I repeated myself a bit in that second point, but I hope you get the idea haha! Most importantly, I hope you got a bit of encouragement out of it. Don't be scared to show us your work or to ask any question; start a polybook (if you haven't), and get posting!

    Cheers!

  • Jonathan Gonzalez(jgonzalez) replied

    Unfortunately it's going to feel like that for quite a while. It reminds me of this comic and subsequent video from Ira Glass: 

    http://zenpencils.com/comic/90-ira-glass-advice-for-beginners/

    https://vimeo.com/24715531

    I always loved what he says as anyone who wants to improve at anything will inevitably struggle through this feeling of not improving or feeling as though you may never get better. As Ira says, you need to put in the work and create a large volume of whatever it is you want to get good at. If it's modeling, then model one new thing a day. Don't focus on the results or end product, focus on getting into the habit of doing it daily. You'd be surprised how far you'd get after a few months. 

    Also as cliche as it sounds, don't compare yourself to others. You have no idea how long it took them to get to that point, and even if you did know why would it matter? Compete against yourself. Challenge yourself to build something every day and really get into it. Have a passion for what you do and have a high standard for yourself. Yes it'll be tough, but you need to put in the work and eventually you'll get where you want. 

    Appreciate the small victories. People like to pat themselves on the back only when some massive endeavor has been achieved instead of giving yourself praise once in a while for smaller things. Learned some new modeling technique, great, feel good about it and notice you're making progress. There will be days where it doesn't seem like you're getting better, maybe even weeks. Stick with it, if you keep going eventually it'll give. Any obstacles you have will eventually be broken down if you keep pushing through. 

  • Laura (tomato-cactus) replied

    I remember that comic Jonathan, or at least I remember seeing something very similar. It had quite an effect on me when I realized that's why I wasn't happy with my work, and it pushed, and still pushes, me to keep going.

    It's nice to have seen it again, a nice reminder and another pat on the back to keep going :)

  • adrian replied

    Some great advice here already. I felt the same way about my 3d life, until I posted my work on the  gallery and joined the backhoe collaboration last year and my work improved enormously because suddenly I wasn't the judge someone else was and being given feedback good or bad helps us improve. Try not to judge yourself, you will always be over critical of your own work, we all are.

    If you don't get the opinion of others you will always think its not good enough. What I have learnt on my 3d journey is to do my best, share it and get tips and try again.

    The best 3Dmodellers and artists in general will tell you that there work is never finished, you just need to get to a point to share it. If you keep looking at it you will always find faults. Remember others will only look at your piece for a few seconds maybe a minute or two and move on, they probably won't notice what you do after starring at it for hours. 

    And have fun with it 

    and one more thing.....

     🍪Eat cookies and carry on🍪