Hello all I guess it is time to start a new polybook. Been neglecting to post stuff I have been working on so I am going to dump a bunch of stuff now.
Here is my entry to a recent Weekly CG Challenge topic "Death" it looks really dark on my laptop but the computer I worked on it looked brighter.
Currently working on a looping gif of Deku from My Hero Academia.
Also working on a character bust of Sansa Stark here is some progress renders. Currently trying to figure out how I want to stylize her face. Did a lot of experimenting on the shaders especially the skin and thanks to this blog post http://blog.lucasfalcao.com/p/four-tips-to-improve-your-sss.html I got it at a good place right now.
Also some quick speed sculpts did some experimenting on how best to present the models.
Thanks! @jlampel
Another model I recently finished for 3D printing. A mask/helmet from Overwatch. I have it printed out right now in full scale just need to do some finishing work on it. I recorded the process of sculpting and retopoing with Retopoflow 2.0 Here is a timelapse of the process https://youtu.be/fvPnvH8CBug
I have been working on a lot of 2d anime style stuff lately. I made a tutorial for my workflow for anime effects in blender.