Shouldn't texture sizes be a power of 2?

Hey there! I'm wondering why you chose 720 specifically. I thought that texture sizes should better be a power of 2 (either 256, 512, 1024, 2048, ...).

Wouldn't it be better to aim for 1048 for mobile retina (iPhone)? Why 720px? Thanks!

  • Jonathan Lampel replied

    Hey sskinner92 , good question! Ideally they should be, but they don't have to be. If you need more than 512px but 1024 is overkill, then it's better to go in between than round up for no other reason. If you want more detail, feel free to go up! I'm just trying to show that more pixels does not automatically equal a better result. That said I made a second version of these tanks for non-mobile use after this course which used 2048px textures. It all depends on what you want to do.