So it may be a little offtopic but i didn't where to ask. I made a rig for my character and i have some hair cards wich i dont know exactly how to make a connection or more exactly to stick with the mesh when i move it with rig controls. I tried to convert the hair cards to mesh but i loose all the data and in render mode i dont see neither the mesh or hair or anything. Any suggestion on how i can do that the hair card stick with the head mesh ? Thank you so much!
Well a small update, i did manage to find the problem, i need it to set my parent to the original bone structure if that makes sense, and i did that to all my accesories. Aparently is working decent with automatic weights BUT now i need to focus and learn a bit more the weight painting and what it does exactly. I will keep update trough my process. Also forgot to say that to manage do parenting to original bone rig you need to have your hair cards turned to a mesh in order to do that.