x mirror the hair

i always do it from side and hit z to have the same result from both sides but its awful? so is there a way to just paint a side and its automatically the other?

  • Kent Trammell replied

    I don't believe there's a way to mirror edit particle hair. Even with 2.8 I just tried and despite there being an "X-Mirror" option, it doesn't seem to work. Hopefully that will be added in the near future πŸ˜•

  • Ingmar Franz(duerer) replied

    @theluthier It seems that the hair emitter must be symmetrical so that it works. See here.

  • Kent Trammell replied

    Ah I guess that makes sense. Thanks for reporting this info duerer! This is something I should have known for years but didn't πŸ˜…

  • Ingmar Franz(duerer) replied

    @theluthier I've found a workaround for mirroring hairs on non-symmetrical meshes:

    (Note: I've tested it with a particle system where I had manually added a hair)


    1) Duplicate the particle system


    2) With this duplicate selected change into "Particle Edit Mode" and uncheck "Preserve Root Positions"


    3) Select the "3D Β Cursor" as "Pivot Point" and position it where the "Mirror Plane" shall run through. Select all hairs and scale them with factor -1 along the "X Axis". The result in "Front View":


    And don't forget to save, since at least Blender 2.93 Alpha crashes very often when selecting something πŸ€ͺ!Β