I'm trying to utilize the completed Wrangler project, with Rigging project. However, it's not clear to me how to properly assign the bones to multiple objects. For example, two bones running down the leg work well, but how do you handle the boot? Another bone? If so, how is it parented to work in conjunction with the bones in the leg, etc??
I've looked at the lessons covering Piero; however, I "get lost in the feathers" - far too complex for my learning curve at this point.
Is there another video or tutorial that would cover this? Thanks for any help!
I don't believe we've taught the specific situation of a separate boot object, but the same principle is taught in this lesson. Here the separate object is eyeballs and adding them to a single armature that already has a body parented to it.