Circular reference in texture stack

When I make the normal map or the cavity map, I get the error "Circular reference in texture stack".  I did not get it yesterday, but at some point I realized I did things wrong and had to start over again. So, I did start over again and then it keeps giving me this error whenever I want to bake my normal and cavity map. My base and AO map work fine.... 

  • Kent Trammell replied
    Ugh I know the error of which you speak. It's a quirky one that has to do with baking a texture from an object that has a material using the texture you're baking. But sometimes it errors and sometimes it doesn't.


    I'm pretty sure the solution is to remove your material, then bake.