Hi, I feel like I have gotten my materials to where I want them to be, but I have bumped into a little quirk that I feel like should probably the easiest thing in the world once I know the reason behind it.
The issue I am having is that I can't get my material to render on the dashboard. When selecting the mesh of the grill I can see that the dashboard is part of the same mesh but I can't get it to render using the same material? I even checked if the dashboard faces where unwrapped in the UV and it was.
Also when viewing the mesh in edit mode the dashboard is shaded slightly different.
Hey ssupete , the odd shading is due to inverted normals - it looks like those faces are pointing inside out. To fix this, select that area and hit Ctrl+N to recalculate.
What I'm not sure of, though, is why that would effect the render at all. I double checked the original start file and I can't replicate this issue. Here's a few things you could try to troubleshoot:
If that doesn't do it, feel free to upload the .blend to dropbox or pasteall and I'll take a look at the file.