My axe displays and renders correctly in Blender. I've used the External Data option to pack the blend file. When I post the axe to Sketchfab it lacks the texture and appears as a shiny metal axe. I can see the axe_color.png reflected in the object. I've been messing with this all afternoon. Any help would be appreciated.
Hey, try editing the Sketchfab material to be shadeless and double check that the texture is assigned to the base color.
https://help.sketchfab.com/hc/en-us/articles/202600873-Materials-and-Textures