when i create the idle animation from scratch, picking the start rotation at 0 and the end rotation at 360
For some reason, it stops spinning when reaching 360 and start spinning again
i don´t see that happen with the original animation in the video/project, but i can´t seem to find the setting that is missing
I know what you're talking about. I think it does that because the start and end sequence are completely different so when it loops over it has a slight pause. Not sure why it would do that, but usually I just add in three key frames with the last one ending where the first one starts.
Actually, I found the answer in Jonathan's Challenge solution. Just use 2 key frames, 1st is 0 and 2nd is 360. Then go to curves tab and set both tangents to linear. The line should be straight, by default it has a curve.