hey man, I was wondering, is that possible, using this method, to export the normalmap?
Once converted into mesh, the hair is not appear to be subject to wind forces. What would you recommend if you want the final product to show hair movement/bounce with head movement or wind effect?
Thanks
Once converted into mesh, the hair is not appear to be subject to wind forces. What would you recommend if you want the final product to show hair movement/bounce with head movement or wind effect? ( am asking hair stands and the end of the shoulders, etc)
Thanks
Hi Chuck,
Maybe you could try adding a cloth modifier to your finished hair cards? That should interact with wind and if you fiddle with the cloth settings you should get something pretty good...