So I have made a tree, it is 5.3 blender units tall so it will be somewhat big in the game world. So I should probably make three large trees like the one I have made and try to fit them on one texture image with a 4096x4096 resolution since I want the textures to look high quality? If that does not achieve the detail I want then I can just try two trees?
I guess what I am asking is if it is ok to use just one image for one super large object.