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How do ...
p
How do you think, will it be possible to create a node setup to converting between different approaches to shading? This ...
Piotr Arłukowicz
(piotao)
posted to:
Metalness & Specular Workflows
May 13, 2017 8:11pm
How do you think, will it be possible to create a node setup to converting between different approaches to shading? This way we can use either textures we have, just plugging them to the right inputs... of The One shader.
Reply
Jonathan Lampel replied
May 14, 2017 3:03am
It's possible, but then you would mostly just end up with two separate shaders grouped as one, which would be less efficient to render.