I'm having a little trouble understanding what the Collision Absorption animation is doing. Are the 2 white blocks collision objects? And do particles slow down after hitting it? I'm trying to get that working on my own test file, but the particles don't seem to change when I add Absorption: 1.0 on the collision object. I've checked that Absorption is on in the force's physics settings, and tried updating the cache animation by changing the Emission Number.