When I enable Dynamic Topology, I get "warning, Generative modifiers detected" and the poly count of the mesh reduces dram...

posted to: Rough Sculpting
When I enable Dynamic Topology, I get "warning, Generative modifiers detected" and the poly count of the mesh reduces dramatically. But in the video when kent enables it the mesh remains the same. What could be wrong?
  • ozz14 replied
    Figured it out! I forgot to apply the subdivide surface modifier.