for those who want to reduce time, i suggest turning the dyntopo into constant detail and make it 5 percent. after that, g...

posted to: Body Blockout II
for those who want to reduce time, i suggest turning the dyntopo into constant detail and make it 5 percent. after that, go to the strength of the brush and make it 0 and brush with it everywhere on melvin then use the smooth brush to smooth the mesh much faster and continue sculpting
  • Kent Trammell replied
    Thanks for sharing this advice!