I was just wondering why you didnt use a cube, extrude the sides to match the general shape of melvin, and then scaled the faces up to match the general shape, then used a subsurface modifier on it? Is there a difference between using a skin vs. using a cube thats subsurfaced?
Im asking because I was thinking that it'd be easier to get your general shape easier with that then trying to clean up the skin? the shape will be there, the general sizes can be adjusted too, and the 'skin' wont go all wonky on you... Or am i totally wrong at this whole thing and im totally barking up the wrong tree?