Hi Kent.i'm playing with adding as much detail as possible eg, adding smile lines, veins on the arms and playing with text...

Hi Kent.i'm playing with adding as much detail as possible eg, adding smile lines, veins on the arms and playing with texture brushes. Would you say that I should do this in the dynotype phase or after retop with a multiples?
  • Kent Trammell replied
    I recommend using multires for high-detail sculpting.