Hi there, i have Followed correctly i hope, but im createing an escalator and i have 2 issues. 1. when i rotate the Em...

Hi there, i have Followed correctly i hope, but im createing an escalator and i have 2 issues. 1. when i rotate the Empty sphere, the step only goes to a certan point and then jumps back to the begining if i keep rotating. What could be causing this ? 2. the step downt stay flat, i would like the step to remain flat so that through out the animation it can be "Walked on", how would i achive this ?
  • Yves Perera(shinsaku) replied
    The answer is in the begining of the next video of this course. ;)
  • koko0 replied

    About question 1. - you've followed correctly. I guess your "jump" point is around 180deg? in the blend file they provide they also have this "jump", around -70deg, but it's not very noticeable. I hope someone can explain how to avoid/reduce it, because I couldn't find a good solution.

  • Jody Stocks(jodyls27) replied

    Hi there,

    I Figured it all out and the Animations came out Really Smooth, Thanks for the Reply.
    P.S in the End (After a good amount of Blender renders) took everything into UE4 and Generated the Static Mesh (The steps) along a path and used a Speed Variable.
    The renders went down from 2 days to 30min. It was a huge time saver.