I am running into a weird issue where my preview render shows the glass reflection properly but my final render shows it b...

posted to: Render Preparation
I am running into a weird issue where my preview render shows the glass reflection properly but my final render shows it black what is it that I am missing!!
  • Kent Trammell replied

    Sounds like either your world, your lights, or other objects are set to be visible in the viewport but hidden during render. If you look at your outliner, make sure that all your lights/objects have the 👁  and 📷  icons enabled. 👁  means "visible in viewport" and 📷  means "visible in render"