On Unity 5.3.5f1 Personal, I'm finding that by default the Robot Boy isn't impacted by the Surface Effector in the same wa...

On Unity 5.3.5f1 Personal, I'm finding that by default the Robot Boy isn't impacted by the Surface Effector in the same way that another rigidbody is. A weight matching that used in the video and the prefab "CratePink" move along the 'conveyor' but it has no impact on CharacterRobotBoy. Is this difference expected?
  • Eric Jones(strategein) replied
    Same thing on 5.4.1f1 Robot doesn't move but is effected by the bouncy box.
  • lawrenhanson replied
    After some experimentation, it seems it is because Robotboy is using a circle collider. I works fine for a rigid body that has a box collider.
  • Eric Wilusz(duninn) replied
    Tried the box collider, did not solve it for me