Are you adjusting the clipping distance in the n-panel under view, or in the camera settings? Because that's independent from each other.
If that's not it, can you post a screenshot with your full UI? It'll help troubleshooting.
Yes post a couple of screenshots trying to give even more context of what you have done so far to see if we can identify where the issue is. It does sound like a clipping issue.
Here are three screenshots. The first screenshot is the solid viewport and the second one shows what I see in the rendered viewport in the same frame. The third screenshot contains the visibility settings for one of the die If there's anything else y'all would need to see, let me know! Thanks for the help!
Hi Sean LLemonEngineer18 ,
I think it's because your DOF focus distance is set to 10 meters. Considering the probable size of your dice, that is way too far away.
Yeah I'm with Martin, it seems as if the dice are so blurred out the practically vanish. So try turning depth of field on and off to see if the dice come back when it's off.