Quick tip. Pin modifiers

Hi, if you want to, you can pin modifiers in the stack. Say for example that you always want the subsurface to come last, just enable "pin to last". This way you don't have to manually move the armature above it all the time.


  • 🤘
  • 💯
1 love
Reply
  • Martin Bergwerf replied

    A relatively new feature, added in Blender 4.2LTS. 

    Very handy indeed!

    1 love
  • Wayne Dixon replied

    I wonder if there is a way to make it spawn with this setting?
    I've never bother with it because you have to enable this manually when you add it.

    If you are given a model to rig (which I am quite often), it already has the subsurf(s) added. 

    So either way you need to manually check this.  Which is essentially the same as manually moving the modifiers.

    However, if there was a option to have it automatically checked on when it is added (like auto-smooth), then it might actually be useful.  Let me ask a dev about this.


    1 love