Update for blender 4.3.2

How can you recreate the emission effect in blender 4.3.2? in this version EEVEE doesn't show the glow anymore unless using glare in compositing, and even doing so the materials that should reflect appear dull and dark. But the main problem is that stacking glare effects on top of each other may affect heavily the render time. 

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  • Dwayne Savage(dillenbata3) replied

    Change glare to bloom. This is the bloom effect that use to be on the render tab of properties for Eevee. Also remember to set a strength for emissions the principal shader node. It now defaults to 0 instead of 1. Also the default color is white instead of black. 

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