Hi, when I add this node with a slight bevel to "grey plastic" all of a sudden I get this shade to the grey arrows-selection-thing? I can't dissolve any of those edges, they are not marked sharp, the vertices are all in the same plane, I can't change the bevel in the modifier because it would effect the whole console... what to do?
Thanks! That was the problem! And yes, I was talking about the Bevel Node in the Shader