Exposure and Colour management

Hi. Using blender version 4.4. When I change the exposure settings In render settings I replay the animation and it reverts to original exposure settings of zero. My render properties and output properties are identical I.e follow scene. I’m not entirely sure why the exposure adjustments are not working considering I am following scene settings
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  • Martin Bergwerf replied

    Hi Christopher,

    Thanks for the file!

    Sorry it took me so long.

    But anyway, the problem is the way the randomization is set up in the Material. That gives a random per Object and after Realize Instances, all are just one Object.

    There are several ways to go around this, but I think the easiest is to use an Attribute for the randomization. Maybe something like this (I also switched to a 1D Noise Texture because it's 'cheaper'):

    Apply_01.png

    Here is a link to the 'fixed' file:

    https://drive.google.com/file/d/17Yzuj0M_gefK_V7g6B-KxTJb_PCBMkE8/view?usp=sharing 


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  • Christopher Stevens(Sausau83) replied

    Martin, thank you so much. I thought it might involve attributes of one sort or another but wasn’t sure of how to actualise that. I truly appreciate your time and expertise in helping me with this. Thank you so much! 

    • 👍you're welcome
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