Hello!
I've encountered a problem where, with retopology mode enabled, I can see vertices and edges through the mesh, which causes everything on the screen to become a mess in the later stages and makes it very difficult to work with the mesh. Can you tell me please what I'm doing wrong and how to fix this problem?
Looks like you're doing the retopology in edit mode of the same object? There should be two objects, your target one that you're going to be copying from, which will be in object mode, and then a second object which is the one you're using for tracing on top of the original and that one is in edit mode. How are you doing it?
Hey there! For that retopo object, would you by chance have "In Front" enabled in the Object Properties tab? Testing on my end, I'm able to replicate your image when I enable that option.
Alternatively, you can also decrease the "Retopology" slider value to reduce the view distance of the mesh in that view mode, which will help correct that issue as well.