A useful tip/ having fun

As I am about halfway through working on this video after having  my own notes and watching it 3rd time now it is pretty fun and a lot to take in as well doing my first walk cycle. I am not seeing how I should fix every major step as I shouldn't be able to now anyways but I am getting a lot of smaller ah ha moments as I take my time with it. Something that helps me out is I scale all the curves in use in the graph editor channels big and small and see how they affect the character more clearly. This is a lot more work for me for now but also more fun and rewarding. 

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  • Wayne Dixon replied

    Scaling the curves is an excellent way to see the result.
    You can even do that while the animation is playing ;)

    That last part was something I learned from Pierrick Piccaut - after a million years of not doing it.
    It just goes to show that you can have those ah-ha moments no matter how long you have animating for.

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