When i add a new mesh (the circle) in object mode and add the object offset in the array modifier, when i rotate the empty...

When i add a new mesh (the circle) in object mode and add the object offset in the array modifier, when i rotate the empty, the whole nose cone and propellor blade rotates but it doesn't array. any suggestions how to fix that?
  • khemara replied
    Ok fixed it, i got proportional editing enabled by accident and it was doing weird stuff, fixed it :D thx for the tutorials! im learning a lot!