So I'm just at the end off the fundamentals of 3d modeling course and I'm trying to build an isometric room. My immediate thought is, I barely know what I'm doing without a tutorial. I get that the point is to prove independent model making skills but then I'm also thinking like I want to model in this stylised cozy kind of feel not just use pure privatives and then I don't know what to do in terms of method like I think Subdiv is right to use but then since I'm mostly using privatives everything's subdividing weirdly without lots of supports and I'm thinking like surely I don't need so many edge loops to support this basic square cabinet with some cut ins.. I guess can someone just tell me like how long should I expect to work on each object and the whole scene? and do I really need this many support loops or am I modelling inefficiently? This is where I am after a few hours and I feel like I'm just constantly forgetting everything I learned. [the first pic is multiple objects in edit mode dw] Am I simply freaking out and overthinking and I'm acc doing good I just cant tell...
Hi Sam AAngelAzrael ,
For the look you are going for, Low Poly, by the looks of it, it is better, to not use a Subdiv Modifier.
Then you don't need Creasing and Edge Loops to keep the shape.
Example:

The way you describe things is perfectly normal to feel like that, you're only starting out, everything feels overwhelming at the beginning and it's so much information and it's all so difficult, too much stuff to remember, I keep forgetting things... we all went through all of that. Blender and 3D is difficult, so what we always say is, patience, practice and grit. Be patience and as you practice you will get better without a doubt and have grit to keep persisting and coming back to practice over and over. The initial learning curve is tough, but the straight line will come, don't you worry. Just keep at it, make all the mistakes, because that is how your brain will start to understand things, as you do it wrong over and over and then slowly start to get it right, again, that's where patience comes in.
Keep posting your progress, we'll help you out pointing out things where we can like Martin did.
The way you describe things is perfectly normal to feel like that, you're only starting out, everything feels overwhelming at the beginning and it's so much information and it's all so difficult, too much stuff to remember, I keep forgetting things... we all went through all of that. Blender and 3D is difficult, so what we always say is, patience, practice and grit. Be patience and as you practice you will get better without a doubt and have grit to keep persisting and coming back to practice over and over. The initial learning curve is tough, but the straight line will come, don't you worry. Just keep at it, make all the mistakes, because that is how your brain will start to understand things, as you do it wrong over and over and then slowly start to get it right, again, that's where patience comes in.
Keep posting your progress, we'll help you out pointing out things where we can like Martin did.