I feel like the lecture in BAKE called "Rays, Cages, & Explosions" completely glosses over the "exploding" process at the end.
There's no real demonstration of how to separate the high-poly mesh and low-poly mesh into equally sized pieces, and then move them out to equal positions.
They're just... there... and the lecture proceeds with showing the Bake button being pressed.
Great lecture overall, but some additional elaboration would be super-helpful here.
Thanks for the response, guys!
Omar... you're correct. And indeed, my main concern wasn't the modeling so much as the logistics of separating and moving everything around in order to prepare the Bake.
To which I can say... Martin, you are a genius! Just followed your steps and was able to get a gorgeous Normal map baked out 🔥