Hi everyone,
After spending a few months doing tutorials on CG Cookie and following challenge lists on YouTube, I feel like I've reached an intermediate level in modeling. I can create a lot of simple models and shapes on my own, but I still get really frustrated when trying to make game assets for my project. For example, today I tried to model a door like this one:
and started to have lota doubts about how to begint and resolve several problems I encountered. Remember, just modeling, no texturing. I have done some texturing but very basic just to get into it.
Mesh optimization is another thing I have doubts too. Some times I can create the model but it feels like to dense to me and having a solution for the model would be great for comparison.
Is there a course or resource on CG Cookie that guides through creating multiple models with solutions? I find this method the most effective for learning. I enjoy creating things on my own first, but I also value seeing how more experienced people solve problems more efficiently.
In case there isn't any course like that, what would you recommend to continue learning?
At this moment I'm only interested in creating assets for games.
Thanks in advance!
This should help: He mostly focuses on game level modeling. You don't have to go in order, but the further down the playlist you go the more difficult the models become.
https://www.youtube.com/watch?v=LpCVvUFGg3s&list=PLn3ukorJv4vuchEeJ3a6tIAVlWZZ_5fi0
I think that's super normal what you describe feeling, and I believe that goes away with time and practice and making lots of mistakes, that's an important one. Because I don't think if you get a list of things you have to do and things to avoid, only by reading it you'll be all set, I believe when it comes to 3D modeling, you have to get a feel for it, you have to mess up so your brain starts knowing things in advance. You have been down that road before so many times, your brain starts to anticipate what's the best way to approach modeling decisions. And again, that starts to come online by modeling a lot and messing up a lot, starting to model something only to find out later it wasn't the best way to start and then starting over.
So just be watching lots of tutorials and modeling a lot you'll get to develop that feel. You just have to keep at it and don't be afraid to make things the wrong way. Even super experienced Blender users mess up a time or two before feeling the aha! moment of I'm in the right track now. They explore first, then they commit. So yeah, just keep watching courses, it's like your daily vitamin intake or daily exercise to develop your brain muscles.