Ngu Ngốc's Polybook

Polybooks

Hey Everyone--

My name is Ngu Ngốc. I'm completely new to Blender. Prior to finding CG Cookie, the only model that I created was the rocket and planets from one of Grant Abbitt's beginner tutorials:

rocketship.png

I had a lot of fun, and then I stumbled onto CG Cookie's Blender Basics series; I really enjoyed Jonathan's teaching style, so I decided to sign up to work my way through the CORE series.

Anyway, I just wrapped up the sci-fi crate exercise. I stuck pretty closely to the tutorial, but I did add some additional detailing at the end, including some cylindrical handles. My work is below:

scifi_crate.png

I'm really looking forward to learning with you all and seeing all your work. :)

  • 🤘🏻
  • 👍🏻
1 love
Reply
  • Omar Domenech replied

    Lovely little asteroids scene. You're going to learn lot here Ngu, hold on to your hat, it's going to be a great ride.

    2 loves
  • Ngu Ngốc(ngu_ngốc) replied

    I've been continuing to fool around with making sci-fi crates and took a stab at an "imperial crate" inspired by Star Wars. I'm a complete newbie, so it took me a while to figure out how to add a circle to the face of each square. I also haven't quite figured out how use the mirror modifier approach to this model as was shown in the original tutorial (I ran into a bunch of issues with missing faces due to the introduction of curves when I tried to delete three sides), but I am making progress in getting there. Either way, had fun and learned a lot while producing this new take. I don't really know anything about texturing yet, so this is still just a boring default gray. :)

    ial_crate_render.png

    • Companion Cube!
    • 👍🏻
    1 love
  • Ngu Ngốc(ngu_ngốc) replied

    I unfortunately haven't had time to model much lately, because I recently started a new job, and my first couple weeks were insane, but I have resumed my studies of the CORE mesh modeling course. Here's my soccer ball:

    soccer_ball.jpg

    This was a fun little project, and I learned quite a bit doing it. Looking forward to starting the hard surface modeling content soon. :)

    • 🤘🏻🤘🏻
  • Omar Domenech replied

    I guess the only feedback is that the light is a little strong, it's blowing out the white.

    1 love
  • Ngu Ngốc(ngu_ngốc) replied

    Thank you for the feedback, Omar. :) I haven't yet dipped my toes into the lighting course, but I definitely see what you're saying. I had the power for my light source set to about 250 W when I rendered that. Here's a render with less intense lighting (100 W):

    ss_intense_light.jpg

    Thanks again, and hope you are having a wonderful day!

    • Better! 🤘🏻
    • 👍🏻much better!
  • Ngu Ngốc(ngu_ngốc) replied

    Hello everyone. I haven't posted in a while, but I have still been keeping busy with Blender when I am not working. Just checking in to share a few low poly scenes I have created while working through various tutorials.

    example_00.png

    example_01.png

    example_02.png

    example_03.png

    example_04.png

    Obviously a bit more colorful than my previous works, but I've also progressed quite a bit in terms of the types of objects that I can create. (With the exception of the bike, I could most likely create all of the pictured objects from memory/without needing a tutorial at this point.) It's all still very basic, but I have learned a ton over the past couple of weeks and am very excited to continue learning Blender. I'm particularly enjoying modeling nature/outdoors stuff, as well as the little houses. My goal over the next week is to create my own low poly nature/outdoors scene from my own imagination/using references. I'll post again once I have an original work that is presentable. :)

    I hope you all are having a lovely start to the week.

    • 😍
  • Martin Bergwerf replied

    Lovely style!

    The water in that last one makes it look really dynamic/alive; I love it!

    1 love
  • Omar Domenech replied

    Awesomely looking 🤘🏻

    1 love