Hi, I screenshotted this from the class video, since I have trouble understanding the spacing with motion path on objects where multiple bones change, is there a way to ghost the animation like this to have a more complete view? Thanks
Hi Hakan,
What you are describing is generally called onion skinning - which isn't natively possible with meshes.
You can find several add-ons that do this (paid and free)
Just search "Blender onion skinning" and investigate what looks nice and easy. You want to ignore any of the results that bring up grease pencil or the annotations. You want the meshes to onion skin.
(what you are seeing in the video lesson is just a bunch of images with opacity placed over the top of each other)