I'm playing with a little personal project, where I have a morph effect between several types of glassware.
I managed to get them working well except for when I go from a stemmed glass to a not stemmed glass. It gets these ugly sharp lines on the geometry.
My first thought was corrective shapes, but I can't figure out if that's the wrong direction entirely, or if I'm just missing something on the process of executing it.
They are all curves with the exact same amount of vertices, then added subdiv to add more vertices, screw to make a shape, then subdiv again to smooth.
I'm starting to wonder if I should have made these shape keys after applying all of these? 🤔 I was originally hoping to keep them a tad more procedural to make for easy changes.
Any insight on this problem would be greatly appreciated! :)
ps. This would have been perfect for absolute keys should I not want to loop the animation. And the ugly lines happened just the same, though so many less keyframes!
Hi Nathi,
It's a little hard to tell exactly the cause, but try looking at the geo in edit mode with the modifiers also set to display in edit mode.
Then watch as the verts transform, you might see some intersecting.
From what I can gather, this is just the profile of the glass (as a mesh) that you are turning with the screw modifier.
I don't think you would have any edges set as creases or anything (because the modifier would be creating the edges that flow in the circular direction.)
Another solution might be to actually build it out of a curve object (that is a mesh)
or possible do some geo swapping. Swap out the mesh at a problem spot to shift between those 2 problematic shapes.
Corrective shape might help, but you will still need to find the cause first. If the verts are intersecting then this could help.
I hope that gives you some ideas.
Thanks Wayne! I'll try all of those! Definitely gives me ideas!
Hi Nathi,
I am not much of an Addon user, but this might interest you (still available in 4.5, btw.):
https://www.youtube.com/watch?v=Ly64vezt0Go
Thanks Martin!! I'll definitely check it out. I, too, shy away from add-ons.. but if I'm slowly getting into the mindset that if it helps me get to the creative goal, well then, why not? It's a tool...