Hello Some One. Lets call your friend josh. So first you say Josh, dude, this is going to take a while, because Blender is hard, but so so worth it and rewarding. Then you take a deep dive into learning and tutorials. You need to learn about topology and modeling rules, that is a tricky hard surface shape you got there, though it depends if you're going low poly of high poly. Have you see the Blender Basics? Linking up:
https://cgcookie.com/courses/blender-basics-an-introduction-to-blender-4-x
Then it's the Fundamentals:
You can start with a low poly version of the plane. So a good course to learn to do that would be REV:
https://cgcookie.com/courses/rev-model-a-low-poly-muscle-car
And then why keep Josh waiting, let him in on the fun and learn Blender as well.
...and you might also benefit from techniques shown in this Course (Bug Bots):
https://cgcookie.com/lessons/course-introduction