I'm stuck at minute 8:28 of the video because every time i try to insert a new face, the surrounding faces become deformed. I originally though this to be an issue with extra vertices hiding within the mesh so after merging the ones i found the issue hasn't gone away. Is there something I am missing or leaving unchecked?
Hello sorry for the late response, from what I understand the shared vertices are pulling the sides inwards. I am just a little lost why this doesn't happen in the tutorial. would it be because of a different version of blender?
HI Jaime @Agedteck,
That is certainly not because of a Version difference.
First of all, get rid of possible 'double Vertices'. (A (not Box Select, or so), M > Merge > By Distance, adjust the Distance, if needed!). Followed by SHIFT+N to make your Normals consistent (just in case).
Then try again.
If that doesn't help, could you post a link to your .blend file (via Dropbox, Googledrive, or so), so we can have a look?