is there a way to zoom in without being cut off?

hi, does anyone know, is there a way to zoom into an object without it being cut off? i wonder if i have a setting enabled somewhere that is causing cut off.

you can see what i mean here. im trying to check the booleans of each cut here, but they are so small, but when i try to zoom in, you can see it starts to show the inside of the object, but i want to try to see only the outside and just zoom in way closer. 


you can see as i zoom in more, more of the front wall disappears from view


when i zoom out far enough, i can see it, but the details are too small for me to tell from this zoom amount lol


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  • Sascha Feider(SFE-Viz) replied
    Solution

    That's the view clipping cutting into your mesh. If you open the n-panel and check under "view" you'll find "clip start". If you reduce that value you'll be able to get closer.
    025-02-18 221412.png

    Note for camera views: A camera has it's own clipping values, so when you set up a camera for a shot and want to get close you might have to adjust its clipping value separately.

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  • Martin Bergwerf replied

    A warning about the Clipping: Don't make the Clipping range too large, or things will start to glitch:

    Glitch.png

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  • Omar Domenech replied

    Also there is a clipping parameter that the camera has. Sometimes when you're looking through the camera you end up with the same issue.

    Camera-Clip.png

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  • dexter11111 replied

    thank you all, yes that solved my problem with that value!! much appreciated all the extra tips as well with camera that is very good to know. thank you i love this place

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