Gravity doesn't take the origin as the pivot point

I noticed when I attached the rigid body constraint to vertex A of my cube but vertex B is higher, I would expect that vertex A would become the highest vertex. However the rotation is not affected by gravity. Is this something that will be addressed in later lessons?

  • JonatanL replied

    2-15 at 20.15.35.png

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  • Martin Bergwerf replied

    Good question Jonatan!

    This Constraint is 'stiff', like when a clock's pendulum is welded asymmetrically...something like this:

    Clock_01.png

    Does that make sense?

    You can get something that behaves the way you'd expect, by combining this with a Hinge Constraint, but as far as I know, there is no single Constraint that does that.

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  • JonatanL replied

    Thank you for the clarification. And yes it makes sense!

    • 👍
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