I've followed your example here and I'm certain I've typed everything exactly as you did in the video, however I keep gett...

I've followed your example here and I'm certain I've typed everything exactly as you did in the video, however I keep getting an error saying that the emission rate value "Cannot implicitly convert type 'float' to 'UnityEngine.ParticleSystem.MinMaxCurve'". Am I doing something wrong?
  • Jonathan Gonzalez(jgonzalez) replied
    Can you post your script on the community (community.cgcookie.com)? I can take a look to see what the issue is. The only thing I can think of is that you're trying to access the emission rate from the particle system instead of the particle system emission module. I've tested this myself using the scripts shown in the video in Unity 2017 and it works fine other than a warning to use the "RateOverTime", but it will still work with what is shown in the video.
  • whitefr0st replied
    Just figured it out, I was using an older version of unity and updating seems to have fixed it!
  • Jonathan Gonzalez(jgonzalez) replied
    Ah yes, this lesson was updated since Unity 5.4 changed the way you access particle system modules.