Hey, I was going through your animation tutorial, and when I go to rotate the cube 180 degrees at 1 minute like it does in...

Hey, I was going through your animation tutorial, and when I go to rotate the cube 180 degrees at 1 minute like it does in the tutorial, it always either autocorrects it to -360 or 0 degrees rotation, and ends up not rotating the cube at all. I was wondering what I was doing wrong?
  • Jonathan Gonzalez(jgonzalez) replied
    type in the values for rotation. First keyframe should be 0 then the second should be 360. Sometimes the keyframes use the same values so just double check that.
  • Nicholas Tuley(njtuley) replied
    I did that, but when I do enter it in by typing in the rotations, when I press enter to confirm it, it resets it back to 0 where I had typed 180
  • Jonathan Gonzalez(jgonzalez) replied
    It's possible that the record button is not pressed and/or you're in play mode which means you won't be saving any changes. Also make sure that the object you're animating is the one you have selected along with the animation clip you want to modify. You can also watch the new "Mecanim Animation Fundamentals" course to learn more about animation in Unity.