!pleh esaelP (mirror problems 🥺)

So I had the bright idea to put a brand name on the Sci-fi Crate project in the Mesh Modeling course using the boolean modifier I learned about in the Press Start course.

I was excited. It'd be great, I could add my own little personal touch. I worked through it. Got it looking great, even went through with marking sharp, etc. It was perfect. Then I zoomed out...
Crate_WIP.png


Not cool man, not cool.

I figure this won't be too hard to fix, but wasn't sure the best way to go about it. I want to keep the (correct) frog-tech on the opposite side.  I'm thinking the best course might be to apply the crate mirror modifier (creating the full crate geometry) and then dissolving the mirrored text. Is there a better way? Thanks.

Edit for clarity: I've already applied the boolean modifier so the text geometry is in the crate object.


  • Martin Bergwerf replied

    HI Froggy ,

    You can Apply the Mirror Modifier (before Adding the Text, if possible).

    You can also (better way) stamp in the Text with a Boolean Modifier and if you place the Boolean after (below) the Mirror, that should work.

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  • Martin Bergwerf replied

    Okay, so you already Applied the Boolean, that was a mistake...that leaves your method as the easiest solution, probably.

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  • Martin Bergwerf replied
    Solution

    Or, instead of Dissolving, just Delete the Face with the mirrored Text and Fill it again.

    1 love
  • Froggy replied

    Thanks for your help. I'll be sure to wait next time. 😉

    • 👍
  • Martin Bergwerf replied

    Making mistakes is a great way to learn not to make them 😃

    1 love