What's the difference between how to use subsurface vs translucent?

Subsurface scattering and translucent shaders seem to create similar effects. When would I want to use one versus the other? Why are they different shaders?

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  • Martin Bergwerf replied

    Subsurface Scattering takes the volume  (thickness) into account and Translucency doesn't. See answer to your earlier question.

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  • Omar Domenech replied

    Maybe a lame way to think about it is, Subsurface is for skin, translucent for candles and stuff like that? I image that colored paper that is semi-transparent for translucency. 

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