Which constraint would you put on the turret to prevent the turret guns from "clipping" through the base of the turret? Which constraint would you use, and would you use it on the Aim bone?
Hi David,
I like your thinking here - ie you are trying to make it idiot proof.
However, in this instance you don't need to worry about that. But now you are asking, why, Wayne, why?
Your job as the rigger is to create the controls for the animator to be able to do what they need to do. If they animate it poorly - that's on them!