This Mesh Cash trick just blew my mind and I thought I'd check if it's still roughly the same nowadays with Blender 4x?
Or would the mirroring/ scaling with the rig not be an issue in newer versions? π€
Just curious! Don't have any projects to test it out for now, but definitely bookmarking this lesson for future reference!Β
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There was an old course by Beorn Leonard where he used that cache trick. Let me see if it's still around (goes to check courses)
Yes it is:
https://cgcookie.com/courses/parkour-character-animation-in-blender
Lol.. I had a vision with an old school library (with the huge ladders, and closed black iron gates in the back corner), then Omar the Librarian in his monk's robes walks away slowly looking for the course on the right shelf.Β
Oh boy, Monday mornings before coffee will do that do you. π
Thanks Omar! I'll give it a watch to gather more good tricks! No matter what people say, these older courses inevitably have great info hidden behind the retro UI.