Hello, I turned off “clamp overlap” and this is the lowest it’ll go when I bevel.. I am confused because on the video it shows once he lowered the amount it was less chaotic. If that makes sense.. feedback pls :(
Yes as Martin says, real world scale matters inside the 3D software. If you put a 1 centimeter bevel on a building size object, it will barely be noticeable. You need need super high values for super big objects for things to be visible. In your case you have a tiny object and you have big numbers on your bevel, that is why the bevel looks so big compared to your very small object. It gets even worst if you forgot to apply the scale.
Okay I understand now, thank you for your fast response. Is there a way I can change the unit to centimeters? Or do I have to restart from the beginning.
You can change it. It's a bit tricky to mess with units and change stuff, so I'd recommend re-watching the lesson where JL sets the units, which is lesson 1. You are not far from starting, so if you feel things have gotten out of hand, you can start over, it's always a great idea.