Hey there so I'm taking the motion graphics class on here and in the intro video he switches a bunch of settings in evee that aren't in the same place in 4.2 anymore I think AO, and screnspace reflections are now covered by clicking ray tracing, the bloom stuff I figure I'd have to use the compositing workflow for emission now ?
The other thing I can't find is volumetrics under Eevee and tile size that he changes , any ideas on where that's at ?
You're an angel and I truly appreciate your time. Thanks !