I am having trouble getting my ship to move forward. When I press and hold the "W" key the ship gets just a tiny amount of thrust and the thrust stops even though I am holding the key down. When I release the key, the ship also gets just a tiny amount of thrust for a split second. All other movement is fine.
When typing in the script Unity told me the script was using obsolete methods and it was going to update the script. This changed the following line:
rigidbody2D.AddForce(transform.up * (speed * accelRate));
to
GetComponent ()
.AddForce(transform.up * (speed * accelRate));
Could this have anything to do with my forward motion issue?